Part 6: Steed Creation Feats: None Climate/Terrain: Temperate Forest Organization: Solitary Challenge Rating I Treasure: Standard Alignment: Usually Good Advancement: 5-8 HD (Large), 9-12 HD (Huge) Combat Frightened of combat, a Fey Horse will almost always choose t o run rather than face an opponent.
It uses its Sleep Dust to cause predators or opponents to sink into a deep slumber, giving it time to flee and escape.
If cornered or if the lives of its foals are in dmger, a Fey Horse will fight for its life.
Heavy burdens in order to reach their daily grain at the end of the day.
But not all of them are given thankless tasks, and some are even trained and cared for like kings.
These extraordinary beasts are capable of learning a steed “profession,” complete with Feats, Level Bonuses, and Attack Bonuses.
This section of the book is designed to help you create your own unique steeds for the campaign.
All of the material in Part 6 is designated Open Game Content for license purposes. Sleep Dust (Sp): A Fey Horse’s mane and tail contain a great quantity of Sleep Dust.
When the horse shivers or lashes with its tail, this dust spreads out and covers an area I O feet in diameter around the creature.
All those in the area of effect must make a Fortitude Save (DC IS) or fall instantly asleep for I d 6 hours. Y Animal Husband9 Characters with I O Ranks in the Animal Husbandry Skill can train a steed up to 1st Level without diverting any experience of their own.
This requires three months of constant, uninterrupted training between steed and master, during which the rider cannot adventure, travel, or be away from the horse for more than one day a t a time, o r four days total over the three months.
Individuals with 20 Ranks in Animal Husbandry may train a steed to Level 2 for free by spending eight months engaged in the task, and those with Animal Husbandry of 30 may train a steed to Level 3 in one year. bought and sold at higher prices than standard mounts.
Once a steed has transferred owners, it is that owner’s prerogative (and no one else’s) to divert experience gained to it.
Thus, a 2nd Level Fighter (if incredibly wealthy) could purchase a 7th Level Courser.
Said character could not draw from the horse’s pool of experience, but he or she could divert IO% of his or her own experience to the animal t o help it progress to 8th Level. Building a Steed To create a steed, there are four steps: choose a classification, choose a breed, choose a Class, and select Feats.
Each is detailed below. Choosing a Classification First, choose your classification.
These are Light Horse, Heavy Horse, Pony, Elephant, Camel, or one of the legendary ones (Pegasus, Gryphon, Aughisky, et..).
Note that creating a steed by using one of the basic classifications listed above replaces the horses found in the standard game.
Read more about Shivers : When the horse shivers or lashes with its tail this….: